Yearly Archives: 2009
Game #4774 by 17cc
13:42, July 09, 2009 by 17cc
[Event "17Chessclub 2009 League"]
[Site "17chessclub.blogspot.com"]
[Date "2009.06.23"]
[Round "17"]
[White "Akmal"]
[Black "Sahir"]
[Result "1-0"]
[ECO "A00"]
[WhiteElo "1424"]
[BlackElo "1469"]
[PlyCount "55"]
[EventDate "2009.??.??"]
1. b4 e5 2. Bb2 d6 3. g3 Nf6 4. Bg2 Be7 5. e3 a6 6. Ne2 Nbd7 7. c4 Rb8 8. Nbc3
b6 9. Qa4 O-O 10. Bc6 a5 11. a3 Bb7 12. O-O Bxc6 13. Qxc6 Qc8 14. Qg2 Qb7 15.
Nd5 Nxd5 16. cxd5 Nf6 17. Nc3 Rfc8 18. f4 exf4 19. b5 Re8 20. gxf4 Qc8 21. Rf3
Kh8 22. Kh1 Rg8 23. Rg1 Bf8 24. d3 Qd7 25. Rg3 Ne8 26. Ne4 Qe7 27. Rh3 f6 28.
Rxh7+ 1-0
Game #4775 by 17cc
13:48, July 09, 2009 by 17cc
[Event "17Chessclub 2009 League"]
[Site "17chessclub.blogspot.com"]
[Date "2009.06.23"]
[Round "3"]
[White "Max"]
[Black "Zali Ng6"]
[Result "1-0"]
[ECO "B54"]
[WhiteElo "1539"]
[BlackElo "1544"]
[PlyCount "93"]
[EventDate "2009.??.??"]
1. e4 c5 2. Nf3 Nc6 3. Bb5 d6 4. c4 Bd7 5. d4 cxd4 6. Nxd4 Nf6 7. Nc3 g6 8. O-O
Bg7 9. Be3 O-O 10. Qe2 Nxe4 11. Nxc6 Nxc3 12. Nxe7+ Qxe7 13. bxc3 Bxc3 14. Rac1
Bg7 15. Bxd7 Qxd7 16. Rfd1 Qc6 17. Qe1 Rfe8 18. Qb4 Re6 19. Rd3 b6 20. Rcd1 Rd8
21. f3 Bf8 22. Bf4 Rc8 23. Bxd6 Bxd6 24. Rxd6 Rxd6 25. Rxd6 Qxc4 26. Rd8+ Kg7
27. Qf8+ Kf6 28. Rxc8 Qd4+ 29. Kf1 Qd3+ 30. Ke1 Qb1+ 31. Kd2 Qxa2+ 32. Kc3 Qa1+
33. Kb4 Qa5+ 34. Kc4 b5+ 35. Kd5 b4+ 36. Qc5 Qa1 37. Qc4 Qb2 38. Rc7 Qd2+ 39.
Qd4+ Qxd4+ 40. Kxd4 Ke6 41. Kc4 a5 42. Kb5 Kd5 43. Kxa5 b3 44. Ka4 Kd4 45. Kxb3
f5 46. Re7 g5 47. g4 1-0
Game #4776 by Noname
12:58, July 12, 2009 by Noname
[Event "FICS rated blitz game"]
[Site "FICS"]
[FICSGamesDBGameNo "22506625"]
[White "SparrowsTeeth"]
[Black "fingerslip"]
[WhiteElo "1129"]
[BlackElo "1301"]
[TimeControl "480+10"]
[Date "2009.07.12"]
[WhiteClock "0:08:00.000"]
[BlackClock "0:08:00.000"]
[ECO "C23"]
[PlyCount "61"]
[Result "1-0"]
1. e4 {[%emt 0.0]} e5 {[%emt 0.0]} 2. Bc4 {[%emt 4.985]} Nc6 {[%emt 10.389]} 3. c3 {[%emt 3.516]} Nf6 {[%emt 4.243]} 4. Qf3 {[%emt 9.89]} Be7 {[%emt 76.143]} 5. d4 {[%emt 27.281]} exd4 {[%emt 47.767]} 6. Bd2 {[%emt 63.141]} Ne5 {[%emt 78.921]} 7. Qe2 {[%emt 11.907]} d6 {[%emt 1.934]} 8. f3 {[%emt 22.672]} dxc3 {[%emt 108.826]} 9. Bxc3 {[%emt 3.579]} O-O {[%emt 4.212]} 10. Nd2 {[%emt 17.859]} a6 {[%emt 36.005]} 11. O-O-O {[%emt 17.125]} b5 {[%emt 47.392]} 12. Bb3 {[%emt 20.609]} c5 {[%emt 37.721]} 13. Nf1 {[%emt 23.078]} Be6 {[%emt 15.85]} 14. Bxe5 {[%emt 8.453]} Bxb3 {[%emt 15.616]} 15. axb3 {[%emt 1.344]} Qa5 {[%emt 1.903]} 16. Bc3 {[%emt 8.0]} b4 {[%emt 44.974]} 17. Be1 {[%emt 45.391]} Nd7 {[%emt 41.309]} 18. Ne3 {[%emt 21.078]} Bg5 {[%emt 23.899]} 19. Kc2 {[%emt 45.656]} Bxe3 {[%emt 34.242]} 20. Qxe3 {[%emt 6.969]} c4 {[%emt 9.266]} 21. bxc4 {[%emt 12.672]} Rfc8 {[%emt 15.647]} 22. Kb3 {[%emt 77.078]} Nc5+ {[%emt 8.83]} 23. Kc2 {[%emt 2.328]} Qa4+ {[%emt 20.608]} 24. Kd2 {[%emt 33.171]} Nb3+ {[%emt 3.837]} 25. Ke2 {[%emt 3.953]} Rxc4 {[%emt 8.97]} 26. Rxd6 {[%emt 20.187]} Rc2+ {[%emt 7.129]} 27. Kf1 {[%emt 8.672]} Qb5+ {[%emt 7.176]} 28. Ne2 {[%emt 34.875]} Nc1 {[%emt 13.681]} 29. Rd2 {[%emt 30.437]} Rac8 {[%emt 14.133]} 30. Kf2 {[%emt 46.907]} b3 {[%emt 17.441]} 31. Nc3 {[%emt 33.36]} {Black forfeits on time} 1-0
Game #4778 by Megabyte
02:53, July 19, 2009 by Megabyte
[Event "Jogo Online"]
[Site "www.flyordie.com"]
[Date "2009.07.18"]
[Round "1"]
[White "Pé-de-pato"]
[Black "Mythrill"]
[Result "0-1"]
[ECO "B30"]
[Annotator "Rybka 3 - 2 Procs (30s)"]
[PlyCount "68"]
[EventDate "2009.??.??"]
{B30: Sicilian: 2...Nc6 3 Bb5, lines without ...g6} 1. e4 c5 2. Nf3 Nc6 3. Bc4
e5 4. d3 Nf6 5. c3 Be7 {last book move} 6. Ng5 O-O 7. O-O d6 8. f4 Bg4 9. Qa4
a6 10. fxe5 dxe5 11. Qb3 b5 12. Bxf7+ Kh8 13. Bd5 Nxd5 14. Nf7+ Rxf7 15. Rxf7
Be6 16. Rf1 Na5 17. Qd1 Nf6 18. b4 cxb4 19. cxb4 Qd4+ 20. Kh1 Bxb4 21. Bg5 Ng4
22. Nd2 Bc5 23. Nf3 Qd7 24. Bh4 Rf8 25. Nxe5 Nxe5 26. Rxf8+ Bxf8 27. Qf1 Ng6
28. Rc1 Bxa2 29. Ra1 Nxh4 30. Qxf8+ Bg8 31. h3 Nb3 32. Rxa6 Qf7 33. Qd8 Qf1+
34. Kh2 Qxg2# 0-1
Game #4779 by Noname
14:45, July 19, 2009 by Noname
[Event "www.ChessWorld.net server game"]
[Site "www.ChessWorld.net "]
[Date "2009.6.30"]
[Round "NA"]
[White "stalag45"]
[Black "Easytiger.G."]
[Result "1-0"]
[Termination "Black resigned"]
[WhiteElo "1884"]
[BlackElo "1954"]
[Mode "ICS"]
[DateLastMove "2009.7.18"]
[ECO "C41"]
[Board "6094548"]
1.e4 e5 2.Nf3 d6 3.d4 Bg4 4.Bc4 Qe7 5.Nc3 c6 6.Be3 h6 7.O-O g5 8.h3 Bh5 9.g4 Bg6 10.d5 Nf6 11.Nd2 Qd7 12.f3 Be7 13.dxc6 bxc6 14.Bb3 Nh7 15.Ba4 h5 16.Qe2 O-O 17.Rad1 Qc7 18.Nc4 Nd7 19.Qd2 Rfd8 20.Bb3 Nc5 21.Bxc5 dxc5 22.Qh2 Bf6 23.Qf2 Be7 24.Ne3 h4 25.Nf5 Bxf5 26.exf5 Qa5 27.Ne4 Nf6 28.Nxg5 c4 29.Qxh4 cxb3 30.axb3 Bc5+ 31.Kh1 Bb6 32.Ne6 fxe6 33.Qxf6 Rxd1 34.Qxe6+ Kf8 35.Rxd1 Qc5 36.Qf6+ Kg8 37.Qg6+ Kf8 38.f6 Rd8 {Black resigned} 1-0
Game #4780 by Megabyte
04:35, July 23, 2009 by Megabyte
[Event "Jogo Online"]
[Site "www.flyordie.com"]
[Date "2009.07.23"]
[Round "1"]
[White "Dragon_of_Chess"]
[Black "Mythrill"]
[Result "0-1"]
[Termination "normal"]
[UTCDate "2009.07.23"]
[TimeControl "1200"]
1. e4 c5 2. d3 Nc6 3. Nf3 d5 4. exd5 Qxd5 5. Nc3 Qd8 6. Be2 e5 7. O-O Nf6 8. Bg5
Be7 9. Qd2 O-O 10. Qe3 Bd6 11. Nd5 Ng4 12. Qd2 f6 13. Be3 e4 14. dxe4 Nce5 15.
h3 Nxe3 16. Qxe3 f5 17. Bc4 Nxc4 18. Qc3 fxe4 19. Qxc4 exf3 20. Nc7+ Kh8 21.
Nxa8 Bxh3 22. gxh3 Rf4 23. Qe6 Qg5+ 24. Kh1 Qg2# 0-1
Game #4781 by Noname
08:30, July 25, 2009 by Noname
[Event "ICS unrated blitz match"]
[Site "freechess.org"]
[Date "2009.07.25"]
[Round "-"]
[White "GuestTKGC"]
[Black "GuestVRXX"]
[Result "0-1"]
[WhiteElo "0"]
[BlackElo "0"]
[TimeControl "600"]
1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. Ng5 d5 5. exd5 Na5 6. Bb5+ c6 7. dxc6
bxc6 8. Qf3 Bb7 9. Ba4 Bd6 10. O-O O-O 11. Nc3 c5 12. Qe3 a6 13. d3 h6 14.
Nge4 Nxe4 15. Nxe4 Bxe4 16. Qxe4 f5 17. Bb3+ Nxb3 18. Qc4+ Kh8 19. Qxb3 f4
20. Bd2 f3 21. g3 Qd7 22. Kh1 Rf5 23. Bc3 Rh5 24. h4 Qh3+ 25. Kg1 Qg2#
{GuestTKGC checkmated} 0-1
Game #4782 by Noname
17:32, July 27, 2009 by Noname
[Event "Montgomery Dog Days II"]
[Site "Montgomery Bridge Club"]
[Date "2009.07.25"]
[Round "1"]
[White "Robert Ogden"]
[Black "Eddie Lee Koen"]
[TimeControl "120+12"]
[Result "0-1"]
[Annotator "Robert Ogden"]
[ECO " "]
[WhiteELO "769"]
[BlackELO "1631"]
[WhiteCountry "USA"]
[BlackCountry "USA"]
{This game was played during the first round of a tournament that required a 2 hour early morning drive to get there, but I was
actually feeling pretty good. As the game began, I had no idea what Koen's rating was and (as I found out later), he had no idea
what my rating was.}
1.d4
{I'm a one trick pony as white. Zukertort or Death.}
1...f5
{f5 signals the Dutch defense against which I've seen the Zukertort system do well. Two tournaments prior to this one, I
had very nearly beat a 1700 who tried to play the Dutch against my Zukertort. I was feeling good at this point}
2.Nf3
{The typical move order to reach the Zukertort system. }
2...Nf6
{Typical move order for the Dutch.}
3.e3
{Releasing the light squared Bishop and further supporting the d4 pawn. Against the Dutch, the idea will be to further
weaken Black's Kingside pawns by ramming the e-pawn down its throat.}
3...g6
{This move took me by complete surprise. It enables the fianchetto of the dark squared Bishop but at the cost of opening
up Black to some very heavy pressure on the diagonals, which as it happens is one of the purposes of the Zukertort system with
its Bishops on d3/d4 and b2. When Koen made this move, I foolishly concluded that this would be a relatively easy game and that
perhaps Koen close to my rating.}
4.Bd3
{Typical of the Zukertort System. This allows a castle if need be. The weakness of the Zukertort System is largely found
in the potential fork of the Knight and Bishop in this position. White must be very careful, especially against a Dutch Defense
with its supporting pawn on f5.}
4...Bg7
{As expected.}
5.O-O
{Although this is the standard move order, the castle need not take place yet. In fact, with the imminent threat of ...d6
...e5, it would have been far better to play 5. b3... 6. Bb2. I have a bad habit while playing the Zukertort of completely
ignoring Black's early threats. Here Koen is playing a variation that I'd not encountered before, and I am not taking
opportunity to counter his threats.}
5...O-O
{Again, I felt good about this. He has castled into what is already a weak pawn structure. I plan on exploiting this
through the Zukertort.}
6.Nbd2
{Again, I was not looking at the threats he was planning. Nbd2 is often not needed until much later, but I sometimes
play it here to reserve the option of playing the Colle System (c3). In a couple of moves, I will be seriously considering
switching to the Colle, which has proven drawish or losing for White in my experience.}
6...d6
{And here I finally see Black's plan. In truth it is already too late for me to fianchetto the dark squared Bishop in
preparation for the e5 attack. I find myself a tempo behind where I need to be - a theme throughout this game which can be
traced back ultimately to 6. Nbd2. }
7.Re1
{Another wasted tempo. Here I considered b3 (latent Zukertort), c3 (Colle System), or Re1. I've not had huge success with
the Colle System, so I rejected it pretty quickly on principle. I recognized that b3 would lead to a fork of the Bishop and
Knight and ultimately the loss of the Rook on a1. That left me with Re1, a move in keeping with both the Colle and the
Zukertort, but which in this position is worthless. The correct move here is probably c3 supporting the d4 pawn and preparing e4
to ram the e-pawn through weakening Black's Kingside. I consider moves 6 and 7 to be the major blunders in this game.}
7...Nc6
{Black further prepares e5 and now prevents an immediate e4 by threatening the d-pawn.}
8.a3
{a3 is often played in the developement of the Zukertort to prevent ...Nb4 (threatening Nxd4). In this game, I decided to
play this because it left my options open to later play b3 fianchettoing the Bishop and achieving the optimal Zukertort setup. I
clung to the hopes of the Zukertort rather than the correct move - c3 - which both prevents ...Nb4 and supports the threatened
d-pawn.}
8...e5
{The ignored threat materializes on e5. If White does not take the pawn or move the Knight or Bishop, then e4 forks the
two with White's only hope the in-between move Bc4+.}
9.dxe5
{I thought long and hard about this. White almost always must take on e5 in this system of play, but I did not like what
I saw coming as a result. If Black replies ...dxe5, then White is forced to send the Knight and Bishop scattering to prevent the
e4-fork. In the end, I decided that I couldn't spend anymore time thinking about this move without putting myself at an alarming
disadvantage timewise and made what I felt was the best move on principle. I'd somehow concluded that e4 would eventually lose
me a pawn.}
9...Nxe5
{I was surprised and somewhat relieved with Koen played this move. Nxe5 feels very comfortable for White because even
after e4, Bc4+ Kh8 allows f3 threatening Black's pawn structure on the Kingside. }
10.Nxe5
{I'm happy to take advantage of what I felt was a miscalculation on Black's part.}
10...dxe5
{As expected. There are all sorts of fun opportunities for White here. }
11.Bc4+
{Taking some of the bite out of e4 and regaining a lost tempo. The plan is still to break the pawn chain with f3, but
now I've got ideas to put Black's King under fire.}
11...Kh8
{Moves it out of check.}
12.b3
{I'm willing to allow e4 in order to have the Bishop pair putting heavy pressure on the King. e4 I felt would not be a
problem to get rid of with f3.}
12...e4
{This pawn ends up firmly in position throughout the rest of the game. White is never given the opportunity to dislodge
it.}
13.Bb2
{In accordance with the plan (and harkening back to my hopes of the Zukertort), the dark squared Bishop now pressures
Black's King.}
13...Qe8
{Prevents any attempt by White to trade Queens (removing a defender for Black's King) while at the same time providing
support for Be6 threatening to remove the light squared pressure on Black's Kingside.}
14.Rf1
{The intention was to further support f3, however, it is entirely unnecessary to provide further support. In fact, if
...exf3 then Nxf3 frees up the Queen for aggressive moves like Qd4. Another wasted tempo.}
14...Be6
{Threatens to trade White's powerful light squared Bishop and ease the threat on the Kingside while at the same time
freeing the Rook on a8 to join the defense.}
15.Qe2
{The idea here was that if ...Bxc4 then Qxc4 maintains the pressure while opening up some attacking possibilities on the
Queenside.}
15...Rd8
{Threatening ...Bxc4 Qxc4 Rxd2. White is forced to either move or support the Knight.}
16.Rfd1
{Bad move. Though it was not necessary for the Rook to be on f1 in the first place, at least it was doing something.
Far better to support the Knight with Rad1 which also frees the Rook from any potential threats on the long dark diagonal. }
16...Qf7
{Black now moves to trade off a lot of material, perhaps realizing that it is to his advantage to reach an endgame
with this pawn structure still intact. }
17.Bd4
{The idea here is to allow the trade off of material in the hopes of snagging Black's a-pawn.}
17...a6
{Protects against the threat but also forces White to repspond with a4 else ...b5 will force the exchange on e6 and
cramp White on both the King and Queensides. }
18.a4
{More or less forced. Prevents b5. }
18...Nd5
{And now Black takes advantage of White's mistake on move 16 to force the exchange of the dark squared Bishops. }
19.Bxg7+
{Forced.}
19...Kxg7
{Better is Qxg7 which leads to all sorts of nastiness for White's structure. }
20.Bxd5
{The idea here is that after all the trading, Rd7+ will capture at least one pawn and compensate for the doubled
c-pawns. I failed to see 24....Kf6. }
20...Rxd5
{I was expecting ...Bxc5, but Rxd5 will lead to the same result. }
21.Nc4
{Offering to trade Rooks and keep the D-file as compensation for the soon to be doubled c-pawns.}
21...Rxd1+
{Black accepts the trade counting on his superior pawn structure in the endgame.}
22.Rxd1
{White now has a solid hold on the d-file. }
22...Bxc4
{Threatens White's queen.}
23.Qxc4 Qxc4
{Attacks White's pawn at c2.}
24.bxc4
{The trades are complete. Black has doubled my c-pawns but as compensation I control the d-file and shouldn't have too
terrible a time getting the King out.}
24...Kf6
{I had not foreseen this move and was hoping that Black would use his tempo to start pushing pawns on the Kingside. It
worried me that Black's King was centralizing so far in advance of my own, but I still thought that Rd7 would give compensation
enough for his advantage.}
25.Rd7
{Seeking to win a pawn and gain compensation for poor structure and a decentralized King. }
25...Rf7
{Rf7! Prevents any hope of winning a pawn on the 7th rank and offers to trade Rooks which would benefit Black more
than White in this position. }
26.Rd5
{Not sure what exactly I was thinking here. Much better is Rd1, though it is not likely I'll be keeping the d-file in
any case. }
26...Ke6 27.Rd4
{Blunder. This allows Black to force the trade with Rd7. The idea was to support the pawn break on f3, but no
such break will be permitted.}
27...Rd7
{Forces the exchange of Rooks, and strengthen's Black's engame. }
28.Kf1
{Rather than initiate the trade right away, I wanted to centralize the King a bit. I figured that if Rxd5 then exd5 was
OK for me. }
28...c5
{And now I'm left with no choice in the matter.}
29.Rxd7
{Anything else loses material. }
29...Kxd7
{Removes the threat on Black's pawn at b7 and Black's pawn at h7. Black wins a rook for a rook. Material is even.}
30.Ke2
{I was not feeling good about this endgame at all. Somehow Black had managed to maintain his pawn structure despite all
my plans and now I found myself on the defensive. }
30...Kc6 31.a5
{I wanted to shut out the King or if b6 then at least weaken the pawns on the side a bit while I got my King
over to defend. Better is simply Kd2.}
31...b5
{Threatens White's pawn at c4.}
32.axb6ep
{I'm told that this is the point where f3 would have led to a better result, but I'm not seeing it right now. }
32...Kxb6
{(Isolates White's pawn at c4 and White's pawn at c2. Black wins a pawn for a pawn. Material is even.)}
33.Kd2 Ka5 34.c3
{My idea here was to build a wall and trap the King against the side of the board in front of his passed pawn.
The King would have to back all the way out in order to free the pawn to move and I would simply follow the King out and win
either the a-pawn or the c-pawn. }
34...Ka4 35.Kc2
{The wall is completed, but as will be seen, Black has tons of moves, and White is limited to only a few that
won't lose material. }
35...Ka3 36.f3
{Too little, too late. }
36...h6
{And black begins burning moves. }
37.h3 h5 38.h4
{By this point, I knew I was totally lost. I'd calculated that I would be short a move and was only hoping that
Black would blunder. }
38...a5
{Pushes the passed pawn.}
39.fxe4 fxe4
{ Black wins a pawn for a pawn. Material is even.}
40.g3
{All hope is lost. }
40...a4
{Zugzwang. Any move White makes will lose.
White
resigns.
I enjoyed this game immensely despite
the loss and it is leading me to think more about more tactical openings as White. }
0-1
Game #4783 by Noname
17:33, July 27, 2009 by Noname
[Event "Montgomery Dog Days II"]
[Site "Montgomery Bridge Club"]
[Date "2009.07.25"]
[Round "1"]
[White "Robert Ogden"]
[Black "Eddie Lee Koen"]
[TimeControl "120+12"]
[Result "0-1"]
[Annotator "Robert Ogden"]
[ECO " "]
[WhiteELO "769"]
[BlackELO "1631"]
[WhiteCountry "USA"]
[BlackCountry "USA"]
1.d4
{I'm a one trick pony as white. Zukertort or Death.}
1...f5
{f5 signals the Dutch defense against which I've seen the Zukertort system do well. Two tournaments prior to this one, I
had very nearly beat a 1700 who tried to play the Dutch against my Zukertort. I was feeling good at this point}
2.Nf3
{The typical move order to reach the Zukertort system. }
2...Nf6
{Typical move order for the Dutch.}
3.e3
{Releasing the light squared Bishop and further supporting the d4 pawn. Against the Dutch, the idea will be to further
weaken Black's Kingside pawns by ramming the e-pawn down its throat.}
3...g6
{This move took me by complete surprise. It enables the fianchetto of the dark squared Bishop but at the cost of opening
up Black to some very heavy pressure on the diagonals, which as it happens is one of the purposes of the Zukertort system with
its Bishops on d3/d4 and b2. When Koen made this move, I foolishly concluded that this would be a relatively easy game and that
perhaps Koen close to my rating.}
4.Bd3
{Typical of the Zukertort System. This allows a castle if need be. The weakness of the Zukertort System is largely found
in the potential fork of the Knight and Bishop in this position. White must be very careful, especially against a Dutch Defense
with its supporting pawn on f5.}
4...Bg7
{As expected.}
5.O-O
{Although this is the standard move order, the castle need not take place yet. In fact, with the imminent threat of ...d6
...e5, it would have been far better to play 5. b3... 6. Bb2. I have a bad habit while playing the Zukertort of completely
ignoring Black's early threats. Here Koen is playing a variation that I'd not encountered before, and I am not taking
opportunity to counter his threats.}
5...O-O
{Again, I felt good about this. He has castled into what is already a weak pawn structure. I plan on exploiting this
through the Zukertort.}
6.Nbd2
{Again, I was not looking at the threats he was planning. Nbd2 is often not needed until much later, but I sometimes
play it here to reserve the option of playing the Colle System (c3). In a couple of moves, I will be seriously considering
switching to the Colle, which has proven drawish or losing for White in my experience.}
6...d6
{And here I finally see Black's plan. In truth it is already too late for me to fianchetto the dark squared Bishop in
preparation for the e5 attack. I find myself a tempo behind where I need to be - a theme throughout this game which can be
traced back ultimately to 6. Nbd2. }
7.Re1
{Another wasted tempo. Here I considered b3 (latent Zukertort), c3 (Colle System), or Re1. I've not had huge success with
the Colle System, so I rejected it pretty quickly on principle. I recognized that b3 would lead to a fork of the Bishop and
Knight and ultimately the loss of the Rook on a1. That left me with Re1, a move in keeping with both the Colle and the
Zukertort, but which in this position is worthless. The correct move here is probably c3 supporting the d4 pawn and preparing e4
to ram the e-pawn through weakening Black's Kingside. I consider moves 6 and 7 to be the major blunders in this game.}
7...Nc6
{Black further prepares e5 and now prevents an immediate e4 by threatening the d-pawn.}
8.a3
{a3 is often played in the developement of the Zukertort to prevent ...Nb4 (threatening Nxd4). In this game, I decided to
play this because it left my options open to later play b3 fianchettoing the Bishop and achieving the optimal Zukertort setup. I
clung to the hopes of the Zukertort rather than the correct move - c3 - which both prevents ...Nb4 and supports the threatened
d-pawn.}
8...e5
{The ignored threat materializes on e5. If White does not take the pawn or move the Knight or Bishop, then e4 forks the
two with White's only hope the in-between move Bc4+.}
9.dxe5
{I thought long and hard about this. White almost always must take on e5 in this system of play, but I did not like what
I saw coming as a result. If Black replies ...dxe5, then White is forced to send the Knight and Bishop scattering to prevent the
e4-fork. In the end, I decided that I couldn't spend anymore time thinking about this move without putting myself at an alarming
disadvantage timewise and made what I felt was the best move on principle. I'd somehow concluded that e4 would eventually lose
me a pawn.}
9...Nxe5
{I was surprised and somewhat relieved with Koen played this move. Nxe5 feels very comfortable for White because even
after e4, Bc4+ Kh8 allows f3 threatening Black's pawn structure on the Kingside. }
10.Nxe5
{I'm happy to take advantage of what I felt was a miscalculation on Black's part.}
10...dxe5
{As expected. There are all sorts of fun opportunities for White here. }
11.Bc4+
{Taking some of the bite out of e4 and regaining a lost tempo. The plan is still to break the pawn chain with f3, but
now I've got ideas to put Black's King under fire.}
11...Kh8
{Moves it out of check.}
12.b3
{I'm willing to allow e4 in order to have the Bishop pair putting heavy pressure on the King. e4 I felt would not be a
problem to get rid of with f3.}
12...e4
{This pawn ends up firmly in position throughout the rest of the game. White is never given the opportunity to dislodge
it.}
13.Bb2
{In accordance with the plan (and harkening back to my hopes of the Zukertort), the dark squared Bishop now pressures
Black's King.}
13...Qe8
{Prevents any attempt by White to trade Queens (removing a defender for Black's King) while at the same time providing
support for Be6 threatening to remove the light squared pressure on Black's Kingside.}
14.Rf1
{The intention was to further support f3, however, it is entirely unnecessary to provide further support. In fact, if
...exf3 then Nxf3 frees up the Queen for aggressive moves like Qd4. Another wasted tempo.}
14...Be6
{Threatens to trade White's powerful light squared Bishop and ease the threat on the Kingside while at the same time
freeing the Rook on a8 to join the defense.}
15.Qe2
{The idea here was that if ...Bxc4 then Qxc4 maintains the pressure while opening up some attacking possibilities on the
Queenside.}
15...Rd8
{Threatening ...Bxc4 Qxc4 Rxd2. White is forced to either move or support the Knight.}
16.Rfd1
{Bad move. Though it was not necessary for the Rook to be on f1 in the first place, at least it was doing something.
Far better to support the Knight with Rad1 which also frees the Rook from any potential threats on the long dark diagonal. }
16...Qf7
{Black now moves to trade off a lot of material, perhaps realizing that it is to his advantage to reach an endgame
with this pawn structure still intact. }
17.Bd4
{The idea here is to allow the trade off of material in the hopes of snagging Black's a-pawn.}
17...a6
{Protects against the threat but also forces White to repspond with a4 else ...b5 will force the exchange on e6 and
cramp White on both the King and Queensides. }
18.a4
{More or less forced. Prevents b5. }
18...Nd5
{And now Black takes advantage of White's mistake on move 16 to force the exchange of the dark squared Bishops. }
19.Bxg7+
{Forced.}
19...Kxg7
{Better is Qxg7 which leads to all sorts of nastiness for White's structure. }
20.Bxd5
{The idea here is that after all the trading, Rd7+ will capture at least one pawn and compensate for the doubled
c-pawns. I failed to see 24....Kf6. }
20...Rxd5
{I was expecting ...Bxc5, but Rxd5 will lead to the same result. }
21.Nc4
{Offering to trade Rooks and keep the D-file as compensation for the soon to be doubled c-pawns.}
21...Rxd1+
{Black accepts the trade counting on his superior pawn structure in the endgame.}
22.Rxd1
{White now has a solid hold on the d-file. }
22...Bxc4
{Threatens White's queen.}
23.Qxc4 Qxc4
{Attacks White's pawn at c2.}
24.bxc4
{The trades are complete. Black has doubled my c-pawns but as compensation I control the d-file and shouldn't have too
terrible a time getting the King out.}
24...Kf6
{I had not foreseen this move and was hoping that Black would use his tempo to start pushing pawns on the Kingside. It
worried me that Black's King was centralizing so far in advance of my own, but I still thought that Rd7 would give compensation
enough for his advantage.}
25.Rd7
{Seeking to win a pawn and gain compensation for poor structure and a decentralized King. }
25...Rf7
{Rf7! Prevents any hope of winning a pawn on the 7th rank and offers to trade Rooks which would benefit Black more
than White in this position. }
26.Rd5
{Not sure what exactly I was thinking here. Much better is Rd1, though it is not likely I'll be keeping the d-file in
any case. }
26...Ke6 27.Rd4
{Blunder. This allows Black to force the trade with Rd7. The idea was to support the pawn break on f3, but no
such break will be permitted.}
27...Rd7
{Forces the exchange of Rooks, and strengthen's Black's engame. }
28.Kf1
{Rather than initiate the trade right away, I wanted to centralize the King a bit. I figured that if Rxd5 then exd5 was
OK for me. }
28...c5
{And now I'm left with no choice in the matter.}
29.Rxd7
{Anything else loses material. }
29...Kxd7
{Removes the threat on Black's pawn at b7 and Black's pawn at h7. Black wins a rook for a rook. Material is even.}
30.Ke2
{I was not feeling good about this endgame at all. Somehow Black had managed to maintain his pawn structure despite all
my plans and now I found myself on the defensive. }
30...Kc6 31.a5
{I wanted to shut out the King or if b6 then at least weaken the pawns on the side a bit while I got my King
over to defend. Better is simply Kd2.}
31...b5
{Threatens White's pawn at c4.}
32.axb6ep
{I'm told that this is the point where f3 would have led to a better result, but I'm not seeing it right now. }
32...Kxb6
{(Isolates White's pawn at c4 and White's pawn at c2. Black wins a pawn for a pawn. Material is even.)}
33.Kd2 Ka5 34.c3
{My idea here was to build a wall and trap the King against the side of the board in front of his passed pawn.
The King would have to back all the way out in order to free the pawn to move and I would simply follow the King out and win
either the a-pawn or the c-pawn. }
34...Ka4 35.Kc2
{The wall is completed, but as will be seen, Black has tons of moves, and White is limited to only a few that
won't lose material. }
35...Ka3 36.f3
{Too little, too late. }
36...h6
{And black begins burning moves. }
37.h3 h5 38.h4
{By this point, I knew I was totally lost. I'd calculated that I would be short a move and was only hoping that
Black would blunder. }
38...a5
{Pushes the passed pawn.}
39.fxe4 fxe4
{ Black wins a pawn for a pawn. Material is even.}
40.g3
{All hope is lost. }
40...a4
{Zugzwang. Any move White makes will lose.
White
resigns.
I enjoyed this game immensely despite
the loss and it is leading me to think more about more tactical openings as White. }
0-1
Game #4784 by Noname
04:04, July 28, 2009 by Noname
[Event "ChessCube Game"]
[Site "www.chesscube.com"]
[Date "2009.07.27"]
[Round "-"]
[White "mastermind91@chesscube.com"]
[Black "idle@chesscube.com"]
[Result "0-1"]
[WhiteElo "1388"]
[BlackElo "1344"]
[ECO "A00"]
[Time "30:00"]
[TimeControl "30 min"]
1. e3 d6 2. c4 Nf6 3. Qa4+ Bd7 4. Qc2 e5 5. d4 Bg4 6. f3 Bc8 7. dxe5 Nh5 8. exd6 Bxd6 9. e4 Qh4+ 10. g3 Bxg3+ 11. Kd1 O-O 12. a4 a5 13. b3 Ra6 14. Ba3 Rd8+ 15. Nd2 Be1 16. b4 Rxd2+ 17. Qxd2 Bxd2 18. Kxd2 Qf2+ 19. Kc3 axb4+ 20. Bxb4 c5 21. Bxc5 Qxc5 22. Rd1 Bd7 23. Bh3 Nf6 24. f4 Nxe4+ 25. Kd3 Nf2+ 26. Ke2 Nxh1 27. Bg2 Qf2+ 28. Kd3 Rd6+ 29. Kc3 Rxd1 30. Bxh1 Bc6 31. Bxc6 Nxc6 32. Nh3 Qxh2 33. Ng5 Qxf4 34. Nh3 Qd4+ 35. Kc2 Na5 36. Ng5 Nxc4 37. a5 h6 38. Nf3 Qd5 39. Kb3 g5 40. Kb4 f6 41. Nh2 h5 42. Ka4 Nb2+ 43. Ka3 Qd4 44. Nf3 Qd3+ 45. Kxb2 Qxf3 46. Kc2 Qe3 47. Kxd1 b6 48. a6 b5 49. Kc2 b4 50. Kb2 f5 51. Ka2 f4 52. Kb2 f3 53. a7 Qe4 54. Kb3 g4 55. Ka4 b3+ 56. Kb5 f2 57. Kb6 b2 58. Kc7 b1=Q 59. Kc8 f1=Q 60. Kd7 h4 61. a8=Q+ Qxa8 62. Ke7 Qbf5 63. Kd6 Kf7 64. Kc7 Ke7 65. Kb6 g3 66. Kc7 Qd7+ 67. Kb6 g2 68. Kc5 g1=Q+ 69. Kb4 h3 70. Kc3 h2 71. Kb4 h1=Q 72. Kc3 Qh4 73. Kb3 Ke6 74. Kc3 Qdd3+ 75. Kb2 Qff2# 0-1