Game by black to move and blunder a piece
23:31, February 21, 2022 by black to move and blunder a piece
1. d4 { [%eval 0.3] } 1... Nf6 { [%eval 0.23] } 2. c4 { [%eval 0.27] } 2... g6 { [%eval 0.3] } 3. Nc3 { [%eval 0.31] } 3... Bg7 { [%eval 0.7] } 4. e4 { [%eval 0.67] } 4... d6 { [%eval 0.72] } 5. f3 { [%eval 0.47] } 5... O-O { [%eval 0.47] } 6. Be3 { [%eval 0.29] } 6... Nbd7?! { [%eval 0.92] } { Inaccuracy. c5 was best. } (6... c5 7. dxc5 dxc5 8. Qxd8 Rxd8 9. Bxc5 Nc6 10. Nd5 Nd7 11. Bxe7) 7. Qd2 { [%eval 0.62] } 7... c5 { [%eval 0.91] } 8. d5?! { [%eval 0.11] } { Inaccuracy. Nge2 was best. } (8. Nge2 a6 9. Rd1 b6 10. Nc1 cxd4 11. Bxd4 Bb7 12. Be2 Qc7) 8... Nb6? { [%eval 1.18] } { Mistake. a6 was best. } (8... a6 9. Nh3 Qa5 10. Nf2 b5 11. cxb5 Nb6 12. Nfd1 axb5 13. Nxb5 Bd7 14. Qxa5 Rxa5 15. Nbc3) 9. O-O-O?! { [%eval 0.61] } { Inaccuracy. Bh6 was best. } (9. Bh6) 9... Bd7 { [%eval 0.84] } 10. g4?! { [%eval 0.29] } { Inaccuracy. Bh6 was best. } (10. Bh6 Bxh6) 10... Na4 { [%eval 0.22] } 11. Nxa4 { [%eval 0.09] } 11... Bxa4 { [%eval -0.23] } 12. b3 { [%eval 0.16] } 12... Bd7 { [%eval 0.12] } 13. h4 { [%eval 0.0] } 13... h5?! { [%eval 0.6] } { Inaccuracy. b5 was best. } (13... b5 14. h5 a5 15. cxb5 a4 16. b4 Rb8 17. bxc5 Bxb5 18. h6 Bh8 19. Bxb5 Rxb5 20. c6) 14. g5?? { [%eval -1.78] } { Blunder. Bh6 was best. } (14. Bh6 b5 15. gxh5 Nxh5 16. Bxg7 Kxg7 17. cxb5 a6 18. bxa6 Qb6 19. Ne2 Bb5 20. f4 Bxa6) 14... Ne8 { [%eval -1.69] } 15. Bh3? { [%eval -3.32] } { Mistake. Ne2 was best. } (15. Ne2) 15... Nc7 { [%eval -2.79] } 16. f4?! { [%eval -3.94] } { Inaccuracy. a4 was best. } (16. a4 Rb8 17. Kc2 b5 18. axb5 Bxb5 19. Rb1 a5 20. Ne2 Bd7 21. Nc3 Bxh3 22. Rxh3 Qd7) 16... b5 { [%eval -4.07] } 17. cxb5 { [%eval -4.34] } 17... Nxb5 { [%eval -4.05] } 18. f5?! { [%eval -6.39] } { Inaccuracy. Ne2 was best. } (18. Ne2) 18... Bc3? { [%eval -3.84] } { Mistake. c4 was best. } (18... c4) 19. Qd3? { [%eval -6.46] } { Mistake. Qc2 was best. } (19. Qc2 Bg7) 19... Qa5 { [%eval -5.93] } 20. Qe2?! { [%eval -9.97] } { Inaccuracy. Rf1 was best. } (20. Rf1 Qxa2) 20... Nd4 { [%eval -6.64] } 21. Bxd4 { [%eval -5.94] }
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